The purpose of the 'Simon Says' game is for students to follow instructions only when they are preceded by the phrase 'Simon says'.
Student B might sometimes stand up if the instruction is 'Simon says, stand up,' but would not stand up if it is simply 'Stand up,' because the game requires following instructions only when 'Simon says' is part of the command.
Student B should open their bag, as the instruction was preceded by 'Simon says.'
The 'Simon Says' game helps students differentiate between direct and conditional commands by explicitly requiring them to respond only when a specific condition ('Simon says') is met. This skill is crucial for following multi-step instructions in academic tasks because many tasks involve conditions or specific sequences that must be followed. Learning to discern these conditions through the game trains students to pay attention to details, process information critically, and execute tasks accurately, which is fundamental for understanding complex assignments and problem-solving.
Class 1 › English for Today › Chapter 3: Classroom Instructions › Topic: Classroom Instructions 1: Greetings and basic movement commands
Aligned to the NCTB national curriculum.